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authorBlaž Hrastnik2021-02-05 05:42:56 +0000
committerBlaž Hrastnik2021-02-05 05:42:56 +0000
commitc70080dd686738ab6272dd0b3c421c6621e86e34 (patch)
treefcb8c5733124ff1ce6ecfcc773bb635c9a489424
parent8f0ddf9632068a28cc09b32c84cfec9093b73104 (diff)
Work around rendering errors for positions offscreen.
-rw-r--r--helix-term/src/ui/editor.rs26
-rw-r--r--helix-view/src/tree.rs19
2 files changed, 33 insertions, 12 deletions
diff --git a/helix-term/src/ui/editor.rs b/helix-term/src/ui/editor.rs
index 090f3d0b..18e853f6 100644
--- a/helix-term/src/ui/editor.rs
+++ b/helix-term/src/ui/editor.rs
@@ -198,12 +198,16 @@ impl EditorView {
// TODO: paint cursor heads except primary
- surface.set_string(
- viewport.x + visual_x,
- viewport.y + line,
- grapheme,
- style,
- );
+ // HAXX: we don't render the char if it's offscreen. This should be
+ // skipped in a better way much earlier
+ if visual_x < viewport.width {
+ surface.set_string(
+ viewport.x + visual_x,
+ viewport.y + line,
+ grapheme,
+ style,
+ );
+ }
visual_x += width;
}
@@ -268,12 +272,18 @@ impl EditorView {
if let Some(path) = doc.relative_path() {
let path = path.to_string_lossy();
- surface.set_string(viewport.x + 6, viewport.y, path, text_color);
+ surface.set_stringn(
+ viewport.x + 6,
+ viewport.y,
+ path,
+ viewport.width.saturating_sub(6) as usize,
+ text_color,
+ );
// TODO: append [+] if modified
}
surface.set_string(
- viewport.x + viewport.width - 10,
+ viewport.x + viewport.width.saturating_sub(10),
viewport.y,
format!("{}", doc.diagnostics.len()),
text_color,
diff --git a/helix-view/src/tree.rs b/helix-view/src/tree.rs
index 100d8a54..784fea3f 100644
--- a/helix-view/src/tree.rs
+++ b/helix-view/src/tree.rs
@@ -152,16 +152,27 @@ impl Tree {
match container.layout {
Layout::Vertical => unimplemented!(),
Layout::Horizontal => {
- let len = container.children.len() as u16;
+ let len = container.children.len();
- let width = area.width / len;
+ let width = area.width / len as u16;
let mut child_x = area.x;
- for (_i, child) in container.children.iter().enumerate() {
- let area = Rect::new(child_x, area.y, width, area.height);
+ for (i, child) in container.children.iter().enumerate() {
+ let mut area = Rect::new(
+ child_x,
+ container.area.y,
+ width,
+ container.area.height,
+ );
child_x += width;
+ // last child takes the remaining width because we can get uneven
+ // space from rounding
+ if i == len - 1 {
+ area.width = container.area.x + container.area.width - area.x;
+ }
+
self.stack.push((*child, area));
}
}