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-rw-r--r--helix-term/src/ui/menu.rs76
1 files changed, 43 insertions, 33 deletions
diff --git a/helix-term/src/ui/menu.rs b/helix-term/src/ui/menu.rs
index 24dd3e61..dab0c34f 100644
--- a/helix-term/src/ui/menu.rs
+++ b/helix-term/src/ui/menu.rs
@@ -33,6 +33,8 @@ pub struct Menu<T: Item> {
scroll: usize,
size: (u16, u16),
+ viewport: (u16, u16),
+ recalculate: bool,
}
impl<T: Item> Menu<T> {
@@ -51,6 +53,8 @@ impl<T: Item> Menu<T> {
callback_fn: Box::new(callback_fn),
scroll: 0,
size: (0, 0),
+ viewport: (0, 0),
+ recalculate: true,
};
// TODO: scoring on empty input should just use a fastpath
@@ -83,6 +87,7 @@ impl<T: Item> Menu<T> {
// reset cursor position
self.cursor = None;
self.scroll = 0;
+ self.recalculate = true;
}
pub fn move_up(&mut self) {
@@ -99,6 +104,41 @@ impl<T: Item> Menu<T> {
self.adjust_scroll();
}
+ fn recalculate_size(&mut self, viewport: (u16, u16)) {
+ let n = self
+ .options
+ .first()
+ .map(|option| option.row().cells.len())
+ .unwrap_or_default();
+ let max_lens = self.options.iter().fold(vec![0; n], |mut acc, option| {
+ let row = option.row();
+ // maintain max for each column
+ for (acc, cell) in acc.iter_mut().zip(row.cells.iter()) {
+ let width = cell.content.width();
+ if width > *acc {
+ *acc = width;
+ }
+ }
+
+ acc
+ });
+ let len = max_lens.iter().sum::<usize>() + n + 1; // +1: reserve some space for scrollbar
+ let width = len.min(viewport.0 as usize);
+
+ self.widths = max_lens
+ .into_iter()
+ .map(|len| Constraint::Length(len as u16))
+ .collect();
+
+ let height = self.matches.len().min(10).min(viewport.1 as usize);
+
+ self.size = (width as u16, height as u16);
+
+ // adjust scroll offsets if size changed
+ self.adjust_scroll();
+ self.recalculate = false;
+ }
+
fn adjust_scroll(&mut self) {
let win_height = self.size.1 as usize;
if let Some(cursor) = self.cursor {
@@ -221,43 +261,13 @@ impl<T: Item + 'static> Component for Menu<T> {
}
fn required_size(&mut self, viewport: (u16, u16)) -> Option<(u16, u16)> {
- let n = self
- .options
- .first()
- .map(|option| option.row().cells.len())
- .unwrap_or_default();
- let max_lens = self.options.iter().fold(vec![0; n], |mut acc, option| {
- let row = option.row();
- // maintain max for each column
- for (acc, cell) in acc.iter_mut().zip(row.cells.iter()) {
- let width = cell.content.width();
- if width > *acc {
- *acc = width;
- }
- }
-
- acc
- });
- let len = max_lens.iter().sum::<usize>() + n + 1; // +1: reserve some space for scrollbar
- let width = len.min(viewport.0 as usize);
-
- self.widths = max_lens
- .into_iter()
- .map(|len| Constraint::Length(len as u16))
- .collect();
-
- let height = self.options.len().min(10).min(viewport.1 as usize);
-
- self.size = (width as u16, height as u16);
-
- // adjust scroll offsets if size changed
- self.adjust_scroll();
+ if viewport != self.viewport || self.recalculate {
+ self.recalculate_size(viewport);
+ }
Some(self.size)
}
- // TODO: required size should re-trigger when we filter items so we can draw a smaller menu
-
fn render(&mut self, area: Rect, surface: &mut Surface, cx: &mut Context) {
let theme = &cx.editor.theme;
let style = theme