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-rw-r--r--helix-term/src/ui/picker.rs258
1 files changed, 258 insertions, 0 deletions
diff --git a/helix-term/src/ui/picker.rs b/helix-term/src/ui/picker.rs
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+++ b/helix-term/src/ui/picker.rs
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+use crate::compositor::{Component, Compositor, Context, EventResult};
+use crossterm::event::{Event, KeyCode, KeyEvent, KeyModifiers};
+use tui::buffer::Buffer as Surface;
+use tui::{
+ layout::Rect,
+ style::{Color, Style},
+ widgets::{Block, Borders},
+};
+
+use fuzzy_matcher::skim::SkimMatcherV2 as Matcher;
+use fuzzy_matcher::FuzzyMatcher;
+
+use crate::ui::{Prompt, PromptEvent};
+use helix_core::Position;
+use helix_view::Editor;
+
+pub struct Picker<T> {
+ options: Vec<T>,
+ // filter: String,
+ matcher: Box<Matcher>,
+ /// (index, score)
+ matches: Vec<(usize, i64)>,
+
+ cursor: usize,
+ // pattern: String,
+ prompt: Prompt,
+
+ format_fn: Box<dyn Fn(&T) -> &str>,
+ callback_fn: Box<dyn Fn(&mut Editor, &T)>,
+}
+
+impl<T> Picker<T> {
+ pub fn new(
+ options: Vec<T>,
+ format_fn: impl Fn(&T) -> &str + 'static,
+ callback_fn: impl Fn(&mut Editor, &T) + 'static,
+ ) -> Self {
+ let prompt = Prompt::new(
+ "".to_string(),
+ |pattern: &str| Vec::new(),
+ |editor: &mut Editor, pattern: &str, event: PromptEvent| {
+ //
+ },
+ );
+
+ let mut picker = Self {
+ options,
+ matcher: Box::new(Matcher::default()),
+ matches: Vec::new(),
+ cursor: 0,
+ prompt,
+ format_fn: Box::new(format_fn),
+ callback_fn: Box::new(callback_fn),
+ };
+
+ // TODO: scoring on empty input should just use a fastpath
+ picker.score();
+
+ picker
+ }
+
+ pub fn score(&mut self) {
+ // need to borrow via pattern match otherwise it complains about simultaneous borrow
+ let Self {
+ ref mut options,
+ ref mut matcher,
+ ref mut matches,
+ ref format_fn,
+ ..
+ } = *self;
+
+ let pattern = &self.prompt.line;
+
+ // reuse the matches allocation
+ matches.clear();
+ matches.extend(
+ self.options
+ .iter()
+ .enumerate()
+ .filter_map(|(index, option)| {
+ // TODO: maybe using format_fn isn't the best idea here
+ let text = (format_fn)(option);
+ // TODO: using fuzzy_indices could give us the char idx for match highlighting
+ matcher
+ .fuzzy_match(text, pattern)
+ .map(|score| (index, score))
+ }),
+ );
+ matches.sort_unstable_by_key(|(_, score)| -score);
+
+ // reset cursor position
+ self.cursor = 0;
+ }
+
+ pub fn move_up(&mut self) {
+ self.cursor = self.cursor.saturating_sub(1);
+ }
+
+ pub fn move_down(&mut self) {
+ // TODO: len - 1
+ if self.cursor < self.options.len() {
+ self.cursor += 1;
+ }
+ }
+
+ pub fn selection(&self) -> Option<&T> {
+ self.matches
+ .get(self.cursor)
+ .map(|(index, _score)| &self.options[*index])
+ }
+}
+
+// process:
+// - read all the files into a list, maxed out at a large value
+// - on input change:
+// - score all the names in relation to input
+
+impl<T> Component for Picker<T> {
+ fn handle_event(&mut self, event: Event, cx: &mut Context) -> EventResult {
+ let key_event = match event {
+ Event::Key(event) => event,
+ Event::Resize(..) => return EventResult::Consumed(None),
+ _ => return EventResult::Ignored,
+ };
+
+ let close_fn = EventResult::Consumed(Some(Box::new(|compositor: &mut Compositor| {
+ // remove the layer
+ compositor.pop();
+ })));
+
+ match key_event {
+ // KeyEvent {
+ // code: KeyCode::Char(c),
+ // modifiers: KeyModifiers::NONE,
+ // } => {
+ // self.insert_char(c);
+ // (self.callback_fn)(cx.editor, &self.line, PromptEvent::Update);
+ // }
+ KeyEvent {
+ code: KeyCode::Up, ..
+ }
+ | KeyEvent {
+ code: KeyCode::Char('k'),
+ modifiers: KeyModifiers::CONTROL,
+ } => self.move_up(),
+ KeyEvent {
+ code: KeyCode::Down,
+ ..
+ }
+ | KeyEvent {
+ code: KeyCode::Char('j'),
+ modifiers: KeyModifiers::CONTROL,
+ } => self.move_down(),
+ KeyEvent {
+ code: KeyCode::Esc, ..
+ } => {
+ return close_fn;
+ }
+ KeyEvent {
+ code: KeyCode::Enter,
+ ..
+ } => {
+ if let Some(option) = self.selection() {
+ (self.callback_fn)(&mut cx.editor, option);
+ }
+ return close_fn;
+ }
+ _ => {
+ match self.prompt.handle_event(event, cx) {
+ EventResult::Consumed(_) => {
+ // TODO: recalculate only if pattern changed
+ self.score();
+ }
+ _ => (),
+ }
+ }
+ }
+
+ EventResult::Consumed(None)
+ }
+
+ fn render(&self, area: Rect, surface: &mut Surface, cx: &mut Context) {
+ let padding_vertical = area.height * 20 / 100;
+ let padding_horizontal = area.width * 20 / 100;
+
+ let area = Rect::new(
+ area.x + padding_horizontal,
+ area.y + padding_vertical,
+ area.width - padding_horizontal * 2,
+ area.height - padding_vertical * 2,
+ );
+
+ // -- Render the frame:
+
+ // clear area
+ for y in area.top()..area.bottom() {
+ for x in area.left()..area.right() {
+ surface.get_mut(x, y).reset()
+ }
+ }
+
+ use tui::widgets::Widget;
+ // don't like this but the lifetime sucks
+ let block = Block::default().borders(Borders::ALL);
+
+ // calculate the inner area inside the box
+ let inner = block.inner(area);
+
+ block.render(area, surface);
+ // TODO: abstract into a clear(area) fn
+ // surface.set_style(inner, Style::default().bg(Color::Rgb(150, 50, 0)));
+
+ // -- Render the input bar:
+
+ let area = Rect::new(inner.x + 1, inner.y, inner.width - 1, 1);
+ self.prompt.render(area, surface, cx);
+
+ // -- Separator
+ use tui::widgets::BorderType;
+ let style = Style::default().fg(Color::Rgb(90, 89, 119));
+ let symbols = BorderType::line_symbols(BorderType::Plain);
+ for x in inner.left()..inner.right() {
+ surface
+ .get_mut(x, inner.y + 1)
+ .set_symbol(symbols.horizontal)
+ .set_style(style);
+ }
+
+ // -- Render the contents:
+
+ let style = Style::default().fg(Color::Rgb(164, 160, 232)); // lavender
+ let selected = Style::default().fg(Color::Rgb(255, 255, 255));
+
+ let rows = inner.height - 2; // -1 for search bar
+
+ let files = self.matches.iter().map(|(index, _score)| {
+ (index, self.options.get(*index).unwrap()) // get_unchecked
+ });
+
+ for (i, (_index, option)) in files.take(rows as usize).enumerate() {
+ if i == self.cursor {
+ surface.set_string(inner.x + 1, inner.y + 2 + i as u16, ">", selected);
+ }
+
+ surface.set_stringn(
+ inner.x + 3,
+ inner.y + 2 + i as u16,
+ (self.format_fn)(option),
+ inner.width as usize - 1,
+ if i == self.cursor { selected } else { style },
+ );
+ }
+ }
+
+ fn cursor_position(&self, area: Rect, ctx: &mut Context) -> Option<Position> {
+ self.prompt.cursor_position(area, ctx)
+ }
+}