| Commit message (Collapse) | Author | Age |
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fixes #6235
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- treat `restrict`/`_Atomic` like `const`/`volatile` => @keyword.storage.modifier
- highlight `unsigned int` as builtin => @type.builtin
- recognize `static_cast` and friends => @keyword
- `template` is a kind of entity like `typename` => @keyword.storage.type
- many declaration modifiers have nothing to do with storage/types
(explicit, friend, access specifiers, inline in C++) => @keyword
- fix floats highlighted as integer => @constant.numeric
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* "const" keyword
* booleans
* <=/>= operators
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* WIP: Rework indentation system
* Add ComplexNode for context-aware indentation (including a proof of concept for assignment statements in rust)
* Add switch statements to Go indents.toml (fixes the second half of issue #1523)
Remove commented-out code
* Migrate all existing indentation queries.
Add more options to ComplexNode and use them to improve C/C++ indentation.
* Add comments & replace Option<Vec<_>> with Vec<_>
* Add more detailed documentation for tree-sitter indentation
* Improve code style in indent.rs
* Use tree-sitter queries for indentation instead of TOML config.
Migrate existing indent queries.
* Add documentation for the new indent queries.
Change xtask docgen to look for indents.scm instead of indents.toml
* Improve code style in indent.rs.
Fix an issue with the rust indent query.
* Move indentation test sources to separate files.
Add `#not-kind-eq?`, `#same-line?` and `#not-same-line` custom predicates.
Improve the rust and c indent queries.
* Fix indent test.
Improve rust indent queries.
* Move indentation tests to integration test folder.
* Improve code style in indent.rs.
Reuse tree-sitter cursors for indentation queries.
* Migrate HCL indent query
* Replace custom loading in indent tests with a designated languages.toml
* Update indent query file name for --health command.
* Fix single-space formatting in indent queries.
* Add explanation for unwrapping.
Co-authored-by: Triton171 <triton0171@gmail.com>
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Indentation of single line statements doesn't work, i.e.
for (;;)<hit enter>
leads to
for(;;)
<cursor here>
Only blocks with curly braces are indented.
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Also, reuse the c injections in glsl
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* updated theme scopes
variable.property -> variable.field
property -> variable.field
* updated theme scopes
* update book and themes
updated book and themes to reflect scope changes
* wip
* update more queries
* update dark_plus.toml
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* wip
* Add VSCode Dark+ Theme
wip
wip
wip
wip
wip
wip
properly detect constants
add bool
wip
* suggestion
* add variant for c/c++
* fix hexcode error
* removed regex highlight
* fixed constant higlighting
* wip
* add space
* add suggestions
* update theme
* update book
* suggestions
* fix c/c++ enum
* update book
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