| Commit message (Collapse) | Author | Age |
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Co-authored-by: Jack Allison <jacallis@cisco.com>
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Add new theme highlight keys, for setting the colour of the breakpoint
character and the current line at which execution has been paused at.
The two new keys are `ui.highlight.frameline` and `ui.debug.breakpoint`.
Highlight according to those keys, both the line at which debugging
is paused at and the breakpoint indicator.
Add an indicator for the current line at which execution is paused
at, themed by the `ui.debug.active` theme scope. Update various themes
to showcase how the new functionality works.
Better icons are dependent on #2869, and as such will be handled in the
future, once it lands.
Closes: #5952
Signed-off-by: Filip Dutescu <filip.dutescu@gmail.com>
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Co-authored-by: krfl <kr.fl@outlook.com>
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* add `ui.virtual.inlay-hint`
* normalise line endings
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The adwaita-dark theme has no distinction between active and inactive
buffers on a bufferline. Add contrast to clarify differences.
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Based on vscode ayu badge.
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This uses the same color as comments, which is a light gray in both dark and light.
I think it also looks nice with italics.
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* adjust inlay hints and color modes for fleet dark
* adjust virtual + ruler color
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Co-authored-by: krfl <kr.fl@outlook.com>
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Co-authored-by: Jens Getreu <getreu@getreu@web.de>
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These gruvbox variants were introduced before theme inheritance and
only differ by a few colors. This change cleans up the duplicated
theming with theme inheritance.
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The gruvbox themes (gruvbox, gruvbox dark hard and guvbox light)
don't provide a colour for the new virtual inlay hints. Looking at the
original repo, and other derivatives, there doesn't appear to be a clear
definition of what inlay hints should be. Although most sources indicate
that it can be the same as the color for comments.
Considering that, this commit sets the new field on each of the three
themes to be gray1, same as commented text.
Signed-off-by: Josh Bainbridge <josh.bainbridge@gmail.com>
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The configuration differs between parameters (upright) and types (slanted).
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Taken from the official theme:
```json
"editorInlayHint.background": "#4d4d4dcc",
"editorInlayHint.foreground": "#ffffff",
"editorInlayHint.parameterBackground": "#4d4d4dcc",
"editorInlayHint.parameterForeground": "#ffffff",
"editorInlayHint.typeBackground": "#4d4d4dcc",
"editorInlayHint.typeForeground": "#ffffff",
```
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- fix: add `markup.strikethrough` for theme.md
- add virtual.inlay-hint
- fix ui.virtual.wrap
- rename light-white to grey-300
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* update pop-theme for color-modes
* fixed ui.statusline.select not worrking
* adjustments for nicer statusline visuals
* added status line color
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Currently a bit hard to discern inactive and active buffers in a
brighter environment.
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Using the picker with syntax highlighting the
fallback `ui.selection` makes a lot of text,
especially for the light variant, hard to read.
Instead, use a lighter background for highlights
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changes (#6085)
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Passed it on as ok in the initial PR because the wrong runtime directory
was being sourced on my system. It makes the all variable members horribly
dark.
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* Add Darcula Solid theme.
* Update darcula solid theme.
* Derive darcula-solid theme from original darcula
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* Add ayu_evolve theme
* ayu_evolve: fix typo + raw markdown highlight
* Update runtime/themes/ayu_evolve.toml typo
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
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Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
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Without styling the primary and secondary selections differently, it's
impossible to tell them apart when cycling through selections.
Make the primary selection slightly brighter and secondary selections
slightly paler.
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Current monokai (pro or otherwise) seems too red and green,
missingthe bright aqua / cyan color found in Sublime's Monokai.
This adds a variant of monokai, which I named monokai_aqua.
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