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|
use helix_core::Position;
use helix_view::{
graphics::{CursorKind, Rect},
Editor,
};
use tui::buffer::Buffer;
use crate::compositor::{Component, Context, Event, EventResult};
/// Contains a component placed in the center of the parent component
pub struct Overlay<T> {
/// Child component
pub content: T,
/// Function to compute the size and position of the child component
pub calc_child_size: Box<dyn Fn(Rect) -> Rect>,
}
/// Surrounds the component with a margin of 5% on each side, and an additional 2 rows at the bottom
pub fn overlayed<T>(content: T) -> Overlay<T> {
Overlay {
content,
calc_child_size: Box::new(|rect: Rect| clip_rect_relative(rect.clip_bottom(2), 90, 90)),
}
}
fn clip_rect_relative(rect: Rect, percent_horizontal: u8, percent_vertical: u8) -> Rect {
fn mul_and_cast(size: u16, factor: u8) -> u16 {
((size as u32) * (factor as u32) / 100).try_into().unwrap()
}
let inner_w = mul_and_cast(rect.width, percent_horizontal);
let inner_h = mul_and_cast(rect.height, percent_vertical);
let offset_x = rect.width.saturating_sub(inner_w) / 2;
let offset_y = rect.height.saturating_sub(inner_h) / 2;
Rect {
x: rect.x + offset_x,
y: rect.y + offset_y,
width: inner_w,
height: inner_h,
}
}
impl<T: Component + 'static> Component for Overlay<T> {
fn render(&mut self, area: Rect, frame: &mut Buffer, ctx: &mut Context) {
let dimensions = (self.calc_child_size)(area);
self.content.render(dimensions, frame, ctx)
}
fn required_size(&mut self, (width, height): (u16, u16)) -> Option<(u16, u16)> {
let area = Rect {
x: 0,
y: 0,
width,
height,
};
let dimensions = (self.calc_child_size)(area);
let viewport = (dimensions.width, dimensions.height);
let _ = self.content.required_size(viewport)?;
Some((width, height))
}
fn handle_event(&mut self, event: Event, ctx: &mut Context) -> EventResult {
self.content.handle_event(event, ctx)
}
fn cursor(&self, area: Rect, ctx: &Editor) -> (Option<Position>, CursorKind) {
let dimensions = (self.calc_child_size)(area);
self.content.cursor(dimensions, ctx)
}
}
|