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use crate::compositor::{Component, Context};
use tui::buffer::Buffer as Surface;
use helix_view::graphics::Rect;
pub struct Text {
contents: String,
}
impl Text {
pub fn new(contents: String) -> Self {
Self { contents }
}
}
impl Component for Text {
fn render(&mut self, area: Rect, surface: &mut Surface, _cx: &mut Context) {
use tui::widgets::{Paragraph, Widget, Wrap};
let contents = tui::text::Text::from(self.contents.clone());
let par = Paragraph::new(contents).wrap(Wrap { trim: false });
// .scroll(x, y) offsets
par.render(area, surface);
}
fn required_size(&mut self, viewport: (u16, u16)) -> Option<(u16, u16)> {
let contents = tui::text::Text::from(self.contents.clone());
let width = std::cmp::min(contents.width() as u16, viewport.0);
let height = std::cmp::min(contents.height() as u16, viewport.1);
Some((width, height))
}
}
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