aboutsummaryrefslogtreecommitdiff
path: root/helix-vcs/src/diff/worker.rs
blob: f4bb4dbfb07c3b8510e6622e5d18ba9baee4d43d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
use std::mem::swap;
use std::ops::Range;
use std::sync::Arc;

use helix_core::{Rope, RopeSlice};
use imara_diff::intern::InternedInput;
use parking_lot::Mutex;
use tokio::sync::mpsc::UnboundedReceiver;
use tokio::sync::Notify;
use tokio::time::{timeout, timeout_at, Duration};

use crate::diff::{
    Event, RenderLock, ALGORITHM, DIFF_DEBOUNCE_TIME_ASYNC, DIFF_DEBOUNCE_TIME_SYNC,
};

use super::line_cache::InternedRopeLines;
use super::Hunk;

#[cfg(test)]
mod test;

pub(super) struct DiffWorker {
    pub channel: UnboundedReceiver<Event>,
    pub hunks: Arc<Mutex<Vec<Hunk>>>,
    pub new_hunks: Vec<Hunk>,
    pub redraw_notify: Arc<Notify>,
    pub diff_finished_notify: Arc<Notify>,
}

impl DiffWorker {
    async fn accumulate_events(&mut self, event: Event) -> (Option<Rope>, Option<Rope>) {
        let mut accumulator = EventAccumulator::new();
        accumulator.handle_event(event).await;
        accumulator
            .accumulate_debounced_events(
                &mut self.channel,
                self.redraw_notify.clone(),
                self.diff_finished_notify.clone(),
            )
            .await;
        (accumulator.doc, accumulator.diff_base)
    }

    pub async fn run(mut self, diff_base: Rope, doc: Rope) {
        let mut interner = InternedRopeLines::new(diff_base, doc);
        if let Some(lines) = interner.interned_lines() {
            self.perform_diff(lines);
        }
        self.apply_hunks();
        while let Some(event) = self.channel.recv().await {
            let (doc, diff_base) = self.accumulate_events(event).await;

            let process_accumulated_events = || {
                if let Some(new_base) = diff_base {
                    interner.update_diff_base(new_base, doc)
                } else {
                    interner.update_doc(doc.unwrap())
                }

                if let Some(lines) = interner.interned_lines() {
                    self.perform_diff(lines)
                }
            };

            // Calculating diffs is computationally expensive and should
            // not run inside an async function to avoid blocking other futures.
            // Note: tokio::task::block_in_place does not work during tests
            #[cfg(test)]
            process_accumulated_events();
            #[cfg(not(test))]
            tokio::task::block_in_place(process_accumulated_events);

            self.apply_hunks();
        }
    }

    /// update the hunks (used by the gutter) by replacing it with `self.new_hunks`.
    /// `self.new_hunks` is always empty after this function runs.
    /// To improve performance this function tries to reuse the allocation of the old diff previously stored in `self.line_diffs`
    fn apply_hunks(&mut self) {
        swap(&mut *self.hunks.lock(), &mut self.new_hunks);
        self.diff_finished_notify.notify_waiters();
        self.new_hunks.clear();
    }

    fn perform_diff(&mut self, input: &InternedInput<RopeSlice>) {
        imara_diff::diff(ALGORITHM, input, |before: Range<u32>, after: Range<u32>| {
            self.new_hunks.push(Hunk { before, after })
        })
    }
}

struct EventAccumulator {
    diff_base: Option<Rope>,
    doc: Option<Rope>,
    render_lock: Option<RenderLock>,
}

impl<'a> EventAccumulator {
    fn new() -> EventAccumulator {
        EventAccumulator {
            diff_base: None,
            doc: None,
            render_lock: None,
        }
    }

    async fn handle_event(&mut self, event: Event) {
        let dst = if event.is_base {
            &mut self.diff_base
        } else {
            &mut self.doc
        };

        *dst = Some(event.text);

        // always prefer the most synchronous requested render mode
        if let Some(render_lock) = event.render_lock {
            match &mut self.render_lock {
                Some(RenderLock { timeout, .. }) => {
                    // A timeout of `None` means that the render should
                    // always wait for the diff to complete (so no timeout)
                    // remove the existing timeout, otherwise keep the previous timeout
                    // because it will be shorter then the current timeout
                    if render_lock.timeout.is_none() {
                        timeout.take();
                    }
                }
                None => self.render_lock = Some(render_lock),
            }
        }
    }

    async fn accumulate_debounced_events(
        &mut self,
        channel: &mut UnboundedReceiver<Event>,
        redraw_notify: Arc<Notify>,
        diff_finished_notify: Arc<Notify>,
    ) {
        let async_debounce = Duration::from_millis(DIFF_DEBOUNCE_TIME_ASYNC);
        let sync_debounce = Duration::from_millis(DIFF_DEBOUNCE_TIME_SYNC);
        loop {
            // if we are not blocking rendering use a much longer timeout
            let debounce = if self.render_lock.is_none() {
                async_debounce
            } else {
                sync_debounce
            };

            if let Ok(Some(event)) = timeout(debounce, channel.recv()).await {
                self.handle_event(event).await;
            } else {
                break;
            }
        }

        // setup task to trigger the rendering
        match self.render_lock.take() {
            // diff is performed outside of the rendering loop
            // request a redraw after the diff is done
            None => {
                tokio::spawn(async move {
                    diff_finished_notify.notified().await;
                    redraw_notify.notify_one();
                });
            }
            // diff is performed inside the rendering loop
            // block redraw until the diff is done or the timeout is expired
            Some(RenderLock {
                lock,
                timeout: Some(timeout),
            }) => {
                tokio::spawn(async move {
                    let res = {
                        // Acquire a lock on the redraw handle.
                        // The lock will block the rendering from occurring while held.
                        // The rendering waits for the diff if it doesn't time out
                        timeout_at(timeout, diff_finished_notify.notified()).await
                    };
                    // we either reached the timeout or the diff is finished, release the render lock
                    drop(lock);
                    if res.is_ok() {
                        // Diff finished in time we are done.
                        return;
                    }
                    // Diff failed to complete in time log the event
                    // and wait until the diff occurs to trigger an async redraw
                    log::info!("Diff computation timed out, update of diffs might appear delayed");
                    diff_finished_notify.notified().await;
                    redraw_notify.notify_one();
                });
            }
            // a blocking diff is performed inside the rendering loop
            // block redraw until the diff is done
            Some(RenderLock {
                lock,
                timeout: None,
            }) => {
                tokio::spawn(async move {
                    diff_finished_notify.notified().await;
                    // diff is done release the lock
                    drop(lock)
                });
            }
        };
    }
}