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|
use bitflags::bitflags;
use serde::{Deserialize, Serialize};
use std::{
cmp::{max, min},
str::FromStr,
};
#[derive(Debug, Clone, Copy, PartialEq, Eq, Deserialize, Serialize)]
#[serde(rename_all = "lowercase")]
/// UNSTABLE
pub enum CursorKind {
/// █
Block,
/// |
Bar,
/// _
Underline,
/// Hidden cursor, can set cursor position with this to let IME have correct cursor position.
Hidden,
}
impl Default for CursorKind {
fn default() -> Self {
Self::Block
}
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct Margin {
pub left: u16,
pub right: u16,
pub top: u16,
pub bottom: u16,
}
impl Margin {
pub fn none() -> Self {
Self {
left: 0,
right: 0,
top: 0,
bottom: 0,
}
}
/// Set uniform margin for all sides.
pub fn all(value: u16) -> Self {
Self {
left: value,
right: value,
top: value,
bottom: value,
}
}
/// Set the margin of left and right sides to specified value.
pub fn horizontal(value: u16) -> Self {
Self {
left: value,
right: value,
top: 0,
bottom: 0,
}
}
/// Set the margin of top and bottom sides to specified value.
pub fn vertical(value: u16) -> Self {
Self {
left: 0,
right: 0,
top: value,
bottom: value,
}
}
/// Get the total width of the margin (left + right)
pub fn width(&self) -> u16 {
self.left + self.right
}
/// Get the total height of the margin (top + bottom)
pub fn height(&self) -> u16 {
self.top + self.bottom
}
}
/// A simple rectangle used in the computation of the layout and to give widgets an hint about the
/// area they are supposed to render to. (x, y) = (0, 0) is at the top left corner of the screen.
#[derive(Debug, Default, Clone, Copy, Hash, PartialEq, Eq)]
pub struct Rect {
pub x: u16,
pub y: u16,
pub width: u16,
pub height: u16,
}
impl Rect {
/// Creates a new rect, with width and height
pub fn new(x: u16, y: u16, width: u16, height: u16) -> Rect {
Rect {
x,
y,
width,
height,
}
}
#[inline]
pub fn area(self) -> usize {
(self.width as usize) * (self.height as usize)
}
#[inline]
pub fn left(self) -> u16 {
self.x
}
#[inline]
pub fn right(self) -> u16 {
self.x.saturating_add(self.width)
}
#[inline]
pub fn top(self) -> u16 {
self.y
}
#[inline]
pub fn bottom(self) -> u16 {
self.y.saturating_add(self.height)
}
// Returns a new Rect with width reduced from the left side.
// This changes the `x` coordinate and clamps it to the right
// edge of the original Rect.
pub fn clip_left(self, width: u16) -> Rect {
let width = std::cmp::min(width, self.width);
Rect {
x: self.x.saturating_add(width),
width: self.width.saturating_sub(width),
..self
}
}
// Returns a new Rect with width reduced from the right side.
// This does _not_ change the `x` coordinate.
pub fn clip_right(self, width: u16) -> Rect {
Rect {
width: self.width.saturating_sub(width),
..self
}
}
// Returns a new Rect with height reduced from the top.
// This changes the `y` coordinate and clamps it to the bottom
// edge of the original Rect.
pub fn clip_top(self, height: u16) -> Rect {
let height = std::cmp::min(height, self.height);
Rect {
y: self.y.saturating_add(height),
height: self.height.saturating_sub(height),
..self
}
}
// Returns a new Rect with height reduced from the bottom.
// This does _not_ change the `y` coordinate.
pub fn clip_bottom(self, height: u16) -> Rect {
Rect {
height: self.height.saturating_sub(height),
..self
}
}
pub fn with_height(self, height: u16) -> Rect {
// new height may make area > u16::max_value, so use new()
Self::new(self.x, self.y, self.width, height)
}
pub fn with_width(self, width: u16) -> Rect {
Self::new(self.x, self.y, width, self.height)
}
pub fn inner(self, margin: &Margin) -> Rect {
if self.width < margin.width() || self.height < margin.height() {
Rect::default()
} else {
Rect {
x: self.x + margin.left,
y: self.y + margin.top,
width: self.width - margin.width(),
height: self.height - margin.height(),
}
}
}
/// Calculate the union between two [`Rect`]s.
pub fn union(self, other: Rect) -> Rect {
// Example:
//
// If `Rect` A is positioned at `(0, 0)` with a width and height of `5`,
// and `Rect` B is positioned at `(5, 0)` with a width and height of `2`,
// then this is the resulting union:
//
// x1 = min(0, 5) => x1 = 0
// y1 = min(0, 0) => y1 = 0
// x2 = max(0 + 5, 5 + 2) => x2 = 7
// y2 = max(0 + 5, 0 + 2) => y2 = 5
let x1 = min(self.x, other.x);
let y1 = min(self.y, other.y);
let x2 = max(self.x + self.width, other.x + other.width);
let y2 = max(self.y + self.height, other.y + other.height);
Rect {
x: x1,
y: y1,
width: x2 - x1,
height: y2 - y1,
}
}
/// Calculate the intersection between two [`Rect`]s.
pub fn intersection(self, other: Rect) -> Rect {
// Example:
//
// If `Rect` A is positioned at `(0, 0)` with a width and height of `5`,
// and `Rect` B is positioned at `(5, 0)` with a width and height of `2`,
// then this is the resulting intersection:
//
// x1 = max(0, 5) => x1 = 5
// y1 = max(0, 0) => y1 = 0
// x2 = min(0 + 5, 5 + 2) => x2 = 5
// y2 = min(0 + 5, 0 + 2) => y2 = 2
let x1 = max(self.x, other.x);
let y1 = max(self.y, other.y);
let x2 = min(self.x + self.width, other.x + other.width);
let y2 = min(self.y + self.height, other.y + other.height);
Rect {
x: x1,
y: y1,
width: x2.saturating_sub(x1),
height: y2.saturating_sub(y1),
}
}
pub fn intersects(self, other: Rect) -> bool {
self.x < other.x + other.width
&& self.x + self.width > other.x
&& self.y < other.y + other.height
&& self.y + self.height > other.y
}
/// Returns a smaller `Rect` with a margin of 5% on each side, and an additional 2 rows at the bottom
pub fn overlaid(self) -> Rect {
self.clip_bottom(2).clip_relative(90, 90)
}
/// Returns a smaller `Rect` with width and height clipped to the given `percent_horizontal`
/// and `percent_vertical`.
///
/// Value of `percent_horizontal` and `percent_vertical` is from 0 to 100.
pub fn clip_relative(self, percent_horizontal: u8, percent_vertical: u8) -> Rect {
fn mul_and_cast(size: u16, factor: u8) -> u16 {
((size as u32) * (factor as u32) / 100).try_into().unwrap()
}
let inner_w = mul_and_cast(self.width, percent_horizontal);
let inner_h = mul_and_cast(self.height, percent_vertical);
let offset_x = self.width.saturating_sub(inner_w) / 2;
let offset_y = self.height.saturating_sub(inner_h) / 2;
Rect {
x: self.x + offset_x,
y: self.y + offset_y,
width: inner_w,
height: inner_h,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Color {
Reset,
Black,
Red,
Green,
Yellow,
Blue,
Magenta,
Cyan,
Gray,
LightRed,
LightGreen,
LightYellow,
LightBlue,
LightMagenta,
LightCyan,
LightGray,
White,
Rgb(u8, u8, u8),
Indexed(u8),
}
#[cfg(feature = "term")]
impl From<Color> for crossterm::style::Color {
fn from(color: Color) -> Self {
use crossterm::style::Color as CColor;
match color {
Color::Reset => CColor::Reset,
Color::Black => CColor::Black,
Color::Red => CColor::DarkRed,
Color::Green => CColor::DarkGreen,
Color::Yellow => CColor::DarkYellow,
Color::Blue => CColor::DarkBlue,
Color::Magenta => CColor::DarkMagenta,
Color::Cyan => CColor::DarkCyan,
Color::Gray => CColor::DarkGrey,
Color::LightRed => CColor::Red,
Color::LightGreen => CColor::Green,
Color::LightBlue => CColor::Blue,
Color::LightYellow => CColor::Yellow,
Color::LightMagenta => CColor::Magenta,
Color::LightCyan => CColor::Cyan,
Color::LightGray => CColor::Grey,
Color::White => CColor::White,
Color::Indexed(i) => CColor::AnsiValue(i),
Color::Rgb(r, g, b) => CColor::Rgb { r, g, b },
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum UnderlineStyle {
Reset,
Line,
Curl,
Dotted,
Dashed,
DoubleLine,
}
impl FromStr for UnderlineStyle {
type Err = &'static str;
fn from_str(modifier: &str) -> Result<Self, Self::Err> {
match modifier {
"line" => Ok(Self::Line),
"curl" => Ok(Self::Curl),
"dotted" => Ok(Self::Dotted),
"dashed" => Ok(Self::Dashed),
"double_line" => Ok(Self::DoubleLine),
_ => Err("Invalid underline style"),
}
}
}
impl From<UnderlineStyle> for crossterm::style::Attribute {
fn from(style: UnderlineStyle) -> Self {
match style {
UnderlineStyle::Line => crossterm::style::Attribute::Underlined,
UnderlineStyle::Curl => crossterm::style::Attribute::Undercurled,
UnderlineStyle::Dotted => crossterm::style::Attribute::Underdotted,
UnderlineStyle::Dashed => crossterm::style::Attribute::Underdashed,
UnderlineStyle::DoubleLine => crossterm::style::Attribute::DoubleUnderlined,
UnderlineStyle::Reset => crossterm::style::Attribute::NoUnderline,
}
}
}
bitflags! {
/// Modifier changes the way a piece of text is displayed.
///
/// They are bitflags so they can easily be composed.
///
/// ## Examples
///
/// ```rust
/// # use helix_view::graphics::Modifier;
///
/// let m = Modifier::BOLD | Modifier::ITALIC;
/// ```
#[derive(PartialEq, Eq, Debug, Clone, Copy)]
pub struct Modifier: u16 {
const BOLD = 0b0000_0000_0001;
const DIM = 0b0000_0000_0010;
const ITALIC = 0b0000_0000_0100;
const SLOW_BLINK = 0b0000_0001_0000;
const RAPID_BLINK = 0b0000_0010_0000;
const REVERSED = 0b0000_0100_0000;
const HIDDEN = 0b0000_1000_0000;
const CROSSED_OUT = 0b0001_0000_0000;
}
}
impl FromStr for Modifier {
type Err = &'static str;
fn from_str(modifier: &str) -> Result<Self, Self::Err> {
match modifier {
"bold" => Ok(Self::BOLD),
"dim" => Ok(Self::DIM),
"italic" => Ok(Self::ITALIC),
"slow_blink" => Ok(Self::SLOW_BLINK),
"rapid_blink" => Ok(Self::RAPID_BLINK),
"reversed" => Ok(Self::REVERSED),
"hidden" => Ok(Self::HIDDEN),
"crossed_out" => Ok(Self::CROSSED_OUT),
_ => Err("Invalid modifier"),
}
}
}
/// Style let you control the main characteristics of the displayed elements.
///
/// ```rust
/// # use helix_view::graphics::{Color, Modifier, Style};
/// Style::default()
/// .fg(Color::Black)
/// .bg(Color::Green)
/// .add_modifier(Modifier::ITALIC | Modifier::BOLD);
/// ```
///
/// It represents an incremental change. If you apply the styles S1, S2, S3 to a cell of the
/// terminal buffer, the style of this cell will be the result of the merge of S1, S2 and S3, not
/// just S3.
///
/// ```rust
/// # use helix_view::graphics::{Rect, Color, UnderlineStyle, Modifier, Style};
/// # use helix_tui::buffer::Buffer;
/// let styles = [
/// Style::default().fg(Color::Blue).add_modifier(Modifier::BOLD | Modifier::ITALIC),
/// Style::default().bg(Color::Red),
/// Style::default().fg(Color::Yellow).remove_modifier(Modifier::ITALIC),
/// ];
/// let mut buffer = Buffer::empty(Rect::new(0, 0, 1, 1));
/// for style in &styles {
/// buffer[(0, 0)].set_style(*style);
/// }
/// assert_eq!(
/// Style {
/// fg: Some(Color::Yellow),
/// bg: Some(Color::Red),
/// add_modifier: Modifier::BOLD,
/// underline_color: Some(Color::Reset),
/// underline_style: Some(UnderlineStyle::Reset),
/// sub_modifier: Modifier::empty(),
/// },
/// buffer[(0, 0)].style(),
/// );
/// ```
///
/// The default implementation returns a `Style` that does not modify anything. If you wish to
/// reset all properties until that point use [`Style::reset`].
///
/// ```
/// # use helix_view::graphics::{Rect, Color, UnderlineStyle, Modifier, Style};
/// # use helix_tui::buffer::Buffer;
/// let styles = [
/// Style::default().fg(Color::Blue).add_modifier(Modifier::BOLD | Modifier::ITALIC),
/// Style::reset().fg(Color::Yellow),
/// ];
/// let mut buffer = Buffer::empty(Rect::new(0, 0, 1, 1));
/// for style in &styles {
/// buffer[(0, 0)].set_style(*style);
/// }
/// assert_eq!(
/// Style {
/// fg: Some(Color::Yellow),
/// bg: Some(Color::Reset),
/// underline_color: Some(Color::Reset),
/// underline_style: Some(UnderlineStyle::Reset),
/// add_modifier: Modifier::empty(),
/// sub_modifier: Modifier::empty(),
/// },
/// buffer[(0, 0)].style(),
/// );
/// ```
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Style {
pub fg: Option<Color>,
pub bg: Option<Color>,
pub underline_color: Option<Color>,
pub underline_style: Option<UnderlineStyle>,
pub add_modifier: Modifier,
pub sub_modifier: Modifier,
}
impl Default for Style {
fn default() -> Style {
Style {
fg: None,
bg: None,
underline_color: None,
underline_style: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::empty(),
}
}
}
impl Style {
/// Returns a `Style` resetting all properties.
pub fn reset() -> Style {
Style {
fg: Some(Color::Reset),
bg: Some(Color::Reset),
underline_color: None,
underline_style: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::all(),
}
}
/// Changes the foreground color.
///
/// ## Examples
///
/// ```rust
/// # use helix_view::graphics::{Color, Style};
/// let style = Style::default().fg(Color::Blue);
/// let diff = Style::default().fg(Color::Red);
/// assert_eq!(style.patch(diff), Style::default().fg(Color::Red));
/// ```
pub fn fg(mut self, color: Color) -> Style {
self.fg = Some(color);
self
}
/// Changes the background color.
///
/// ## Examples
///
/// ```rust
/// # use helix_view::graphics::{Color, Style};
/// let style = Style::default().bg(Color::Blue);
/// let diff = Style::default().bg(Color::Red);
/// assert_eq!(style.patch(diff), Style::default().bg(Color::Red));
/// ```
pub fn bg(mut self, color: Color) -> Style {
self.bg = Some(color);
self
}
/// Changes the underline color.
///
/// ## Examples
///
/// ```rust
/// # use helix_view::graphics::{Color, Style};
/// let style = Style::default().underline_color(Color::Blue);
/// let diff = Style::default().underline_color(Color::Red);
/// assert_eq!(style.patch(diff), Style::default().underline_color(Color::Red));
/// ```
pub fn underline_color(mut self, color: Color) -> Style {
self.underline_color = Some(color);
self
}
/// Changes the underline style.
///
/// ## Examples
///
/// ```rust
/// # use helix_view::graphics::{UnderlineStyle, Style};
/// let style = Style::default().underline_style(UnderlineStyle::Line);
/// let diff = Style::default().underline_style(UnderlineStyle::Curl);
/// assert_eq!(style.patch(diff), Style::default().underline_style(UnderlineStyle::Curl));
/// ```
pub fn underline_style(mut self, style: UnderlineStyle) -> Style {
self.underline_style = Some(style);
self
}
/// Changes the text emphasis.
///
/// When applied, it adds the given modifier to the `Style` modifiers.
///
/// ## Examples
///
/// ```rust
/// # use helix_view::graphics::{Color, Modifier, Style};
/// let style = Style::default().add_modifier(Modifier::BOLD);
/// let diff = Style::default().add_modifier(Modifier::ITALIC);
/// let patched = style.patch(diff);
/// assert_eq!(patched.add_modifier, Modifier::BOLD | Modifier::ITALIC);
/// assert_eq!(patched.sub_modifier, Modifier::empty());
/// ```
pub fn add_modifier(mut self, modifier: Modifier) -> Style {
self.sub_modifier.remove(modifier);
self.add_modifier.insert(modifier);
self
}
/// Changes the text emphasis.
///
/// When applied, it removes the given modifier from the `Style` modifiers.
///
/// ## Examples
///
/// ```rust
/// # use helix_view::graphics::{Color, Modifier, Style};
/// let style = Style::default().add_modifier(Modifier::BOLD | Modifier::ITALIC);
/// let diff = Style::default().remove_modifier(Modifier::ITALIC);
/// let patched = style.patch(diff);
/// assert_eq!(patched.add_modifier, Modifier::BOLD);
/// assert_eq!(patched.sub_modifier, Modifier::ITALIC);
/// ```
pub fn remove_modifier(mut self, modifier: Modifier) -> Style {
self.add_modifier.remove(modifier);
self.sub_modifier.insert(modifier);
self
}
/// Results in a combined style that is equivalent to applying the two individual styles to
/// a style one after the other.
///
/// ## Examples
/// ```
/// # use helix_view::graphics::{Color, Modifier, Style};
/// let style_1 = Style::default().fg(Color::Yellow);
/// let style_2 = Style::default().bg(Color::Red);
/// let combined = style_1.patch(style_2);
/// assert_eq!(
/// Style::default().patch(style_1).patch(style_2),
/// Style::default().patch(combined));
/// ```
pub fn patch(mut self, other: Style) -> Style {
self.fg = other.fg.or(self.fg);
self.bg = other.bg.or(self.bg);
self.underline_color = other.underline_color.or(self.underline_color);
self.underline_style = other.underline_style.or(self.underline_style);
self.add_modifier.remove(other.sub_modifier);
self.add_modifier.insert(other.add_modifier);
self.sub_modifier.remove(other.add_modifier);
self.sub_modifier.insert(other.sub_modifier);
self
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_rect_size_preservation() {
for width in 0..256u16 {
for height in 0..256u16 {
let rect = Rect::new(0, 0, width, height);
rect.area(); // Should not panic.
assert_eq!(rect.width, width);
assert_eq!(rect.height, height);
}
}
// One dimension below 255, one above. Area below max u16.
let rect = Rect::new(0, 0, 300, 100);
assert_eq!(rect.width, 300);
assert_eq!(rect.height, 100);
}
#[test]
fn test_rect_chop_from_left() {
let rect = Rect::new(0, 0, 20, 30);
assert_eq!(Rect::new(10, 0, 10, 30), rect.clip_left(10));
assert_eq!(
Rect::new(20, 0, 0, 30),
rect.clip_left(40),
"x should be clamped to original width if new width is bigger"
);
}
#[test]
fn test_rect_chop_from_right() {
let rect = Rect::new(0, 0, 20, 30);
assert_eq!(Rect::new(0, 0, 10, 30), rect.clip_right(10));
}
#[test]
fn test_rect_chop_from_top() {
let rect = Rect::new(0, 0, 20, 30);
assert_eq!(Rect::new(0, 10, 20, 20), rect.clip_top(10));
assert_eq!(
Rect::new(0, 30, 20, 0),
rect.clip_top(50),
"y should be clamped to original height if new height is bigger"
);
}
#[test]
fn test_rect_chop_from_bottom() {
let rect = Rect::new(0, 0, 20, 30);
assert_eq!(Rect::new(0, 0, 20, 20), rect.clip_bottom(10));
}
fn styles() -> Vec<Style> {
vec![
Style::default(),
Style::default().fg(Color::Yellow),
Style::default().bg(Color::Yellow),
Style::default().add_modifier(Modifier::BOLD),
Style::default().remove_modifier(Modifier::BOLD),
Style::default().add_modifier(Modifier::ITALIC),
Style::default().remove_modifier(Modifier::ITALIC),
Style::default().add_modifier(Modifier::ITALIC | Modifier::BOLD),
Style::default().remove_modifier(Modifier::ITALIC | Modifier::BOLD),
]
}
#[test]
fn combined_patch_gives_same_result_as_individual_patch() {
let styles = styles();
for &a in &styles {
for &b in &styles {
for &c in &styles {
for &d in &styles {
let combined = a.patch(b.patch(c.patch(d)));
assert_eq!(
Style::default().patch(a).patch(b).patch(c).patch(d),
Style::default().patch(combined)
);
}
}
}
}
}
}
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