1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
|
use bitflags::bitflags;
bitflags! {
/// Represents key modifiers (shift, control, alt).
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct KeyModifiers: u8 {
const SHIFT = 0b0000_0001;
const CONTROL = 0b0000_0010;
const ALT = 0b0000_0100;
const NONE = 0b0000_0000;
}
}
#[cfg(feature = "term")]
impl From<KeyModifiers> for crossterm::event::KeyModifiers {
fn from(key_modifiers: KeyModifiers) -> Self {
use crossterm::event::KeyModifiers as CKeyModifiers;
let mut result = CKeyModifiers::NONE;
if key_modifiers.contains(KeyModifiers::SHIFT) {
result.insert(CKeyModifiers::SHIFT);
}
if key_modifiers.contains(KeyModifiers::CONTROL) {
result.insert(CKeyModifiers::CONTROL);
}
if key_modifiers.contains(KeyModifiers::ALT) {
result.insert(CKeyModifiers::ALT);
}
result
}
}
#[cfg(feature = "term")]
impl From<crossterm::event::KeyModifiers> for KeyModifiers {
fn from(val: crossterm::event::KeyModifiers) -> Self {
use crossterm::event::KeyModifiers as CKeyModifiers;
let mut result = KeyModifiers::NONE;
if val.contains(CKeyModifiers::SHIFT) {
result.insert(KeyModifiers::SHIFT);
}
if val.contains(CKeyModifiers::CONTROL) {
result.insert(KeyModifiers::CONTROL);
}
if val.contains(CKeyModifiers::ALT) {
result.insert(KeyModifiers::ALT);
}
result
}
}
/// Represents a key.
#[derive(Debug, PartialOrd, Ord, PartialEq, Eq, Clone, Copy, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum KeyCode {
/// Backspace key.
Backspace,
/// Enter key.
Enter,
/// Left arrow key.
Left,
/// Right arrow key.
Right,
/// Up arrow key.
Up,
/// Down arrow key.
Down,
/// Home key.
Home,
/// End key.
End,
/// Page up key.
PageUp,
/// Page down key.
PageDown,
/// Tab key.
Tab,
/// Shift + Tab key.
BackTab,
/// Delete key.
Delete,
/// Insert key.
Insert,
/// F key.
///
/// `KeyCode::F(1)` represents F1 key, etc.
F(u8),
/// A character.
///
/// `KeyCode::Char('c')` represents `c` character, etc.
Char(char),
/// Null.
Null,
/// Escape key.
Esc,
}
#[cfg(feature = "term")]
impl From<KeyCode> for crossterm::event::KeyCode {
fn from(key_code: KeyCode) -> Self {
use crossterm::event::KeyCode as CKeyCode;
match key_code {
KeyCode::Backspace => CKeyCode::Backspace,
KeyCode::Enter => CKeyCode::Enter,
KeyCode::Left => CKeyCode::Left,
KeyCode::Right => CKeyCode::Right,
KeyCode::Up => CKeyCode::Up,
KeyCode::Down => CKeyCode::Down,
KeyCode::Home => CKeyCode::Home,
KeyCode::End => CKeyCode::End,
KeyCode::PageUp => CKeyCode::PageUp,
KeyCode::PageDown => CKeyCode::PageDown,
KeyCode::Tab => CKeyCode::Tab,
KeyCode::BackTab => CKeyCode::BackTab,
KeyCode::Delete => CKeyCode::Delete,
KeyCode::Insert => CKeyCode::Insert,
KeyCode::F(f_number) => CKeyCode::F(f_number),
KeyCode::Char(character) => CKeyCode::Char(character),
KeyCode::Null => CKeyCode::Null,
KeyCode::Esc => CKeyCode::Esc,
}
}
}
#[cfg(feature = "term")]
impl From<crossterm::event::KeyCode> for KeyCode {
fn from(val: crossterm::event::KeyCode) -> Self {
use crossterm::event::KeyCode as CKeyCode;
match val {
CKeyCode::Backspace => KeyCode::Backspace,
CKeyCode::Enter => KeyCode::Enter,
CKeyCode::Left => KeyCode::Left,
CKeyCode::Right => KeyCode::Right,
CKeyCode::Up => KeyCode::Up,
CKeyCode::Down => KeyCode::Down,
CKeyCode::Home => KeyCode::Home,
CKeyCode::End => KeyCode::End,
CKeyCode::PageUp => KeyCode::PageUp,
CKeyCode::PageDown => KeyCode::PageDown,
CKeyCode::Tab => KeyCode::Tab,
CKeyCode::BackTab => KeyCode::BackTab,
CKeyCode::Delete => KeyCode::Delete,
CKeyCode::Insert => KeyCode::Insert,
CKeyCode::F(f_number) => KeyCode::F(f_number),
CKeyCode::Char(character) => KeyCode::Char(character),
CKeyCode::Null => KeyCode::Null,
CKeyCode::Esc => KeyCode::Esc,
}
}
}
|