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-rw-r--r--helix-core/src/syntax.rs117
1 files changed, 79 insertions, 38 deletions
diff --git a/helix-core/src/syntax.rs b/helix-core/src/syntax.rs
index b567a8ab..8dc34a3e 100644
--- a/helix-core/src/syntax.rs
+++ b/helix-core/src/syntax.rs
@@ -7,8 +7,10 @@ use crate::{
Rope, RopeSlice, Tendril,
};
+use ahash::RandomState;
use arc_swap::{ArcSwap, Guard};
use bitflags::bitflags;
+use hashbrown::raw::RawTable;
use slotmap::{DefaultKey as LayerId, HopSlotMap};
use std::{
@@ -16,7 +18,8 @@ use std::{
cell::RefCell,
collections::{HashMap, VecDeque},
fmt,
- mem::replace,
+ hash::{Hash, Hasher},
+ mem::{replace, transmute},
path::Path,
str::FromStr,
sync::Arc,
@@ -770,30 +773,38 @@ impl Syntax {
// Convert the changeset into tree sitter edits.
let edits = generate_edits(old_source, changeset);
+ // This table allows inverse indexing of `layers`.
+ // That is by hashing a `Layer` you can find
+ // the `LayerId` of an existing equivalent `Layer` in `layers`.
+ //
+ // It is used to determine if a new layer exists for an injection
+ // or if an existing layer needs to be updated.
+ let mut layers_table = RawTable::with_capacity(self.layers.len());
+ let layers_hasher = RandomState::new();
// Use the edits to update all layers markers
- if !edits.is_empty() {
- fn point_add(a: Point, b: Point) -> Point {
- if b.row > 0 {
- Point::new(a.row.saturating_add(b.row), b.column)
- } else {
- Point::new(0, a.column.saturating_add(b.column))
- }
+ fn point_add(a: Point, b: Point) -> Point {
+ if b.row > 0 {
+ Point::new(a.row.saturating_add(b.row), b.column)
+ } else {
+ Point::new(0, a.column.saturating_add(b.column))
}
- fn point_sub(a: Point, b: Point) -> Point {
- if a.row > b.row {
- Point::new(a.row.saturating_sub(b.row), a.column)
- } else {
- Point::new(0, a.column.saturating_sub(b.column))
- }
+ }
+ fn point_sub(a: Point, b: Point) -> Point {
+ if a.row > b.row {
+ Point::new(a.row.saturating_sub(b.row), a.column)
+ } else {
+ Point::new(0, a.column.saturating_sub(b.column))
}
+ }
- for layer in self.layers.values_mut() {
- // The root layer always covers the whole range (0..usize::MAX)
- if layer.depth == 0 {
- layer.flags = LayerUpdateFlags::MODIFIED;
- continue;
- }
+ for (layer_id, layer) in self.layers.iter_mut() {
+ // The root layer always covers the whole range (0..usize::MAX)
+ if layer.depth == 0 {
+ layer.flags = LayerUpdateFlags::MODIFIED;
+ continue;
+ }
+ if !edits.is_empty() {
for range in &mut layer.ranges {
// Roughly based on https://github.com/tree-sitter/tree-sitter/blob/ddeaa0c7f534268b35b4f6cb39b52df082754413/lib/src/subtree.c#L691-L720
for edit in edits.iter().rev() {
@@ -858,6 +869,12 @@ impl Syntax {
}
}
}
+
+ let hash = layers_hasher.hash_one(layer);
+ // Safety: insert_no_grow is unsafe because it assumes that the table
+ // has enough capacity to hold additional elements.
+ // This is always the case as we reserved enough capacity above.
+ unsafe { layers_table.insert_no_grow(hash, layer_id) };
}
PARSER.with(|ts_parser| {
@@ -982,27 +999,23 @@ impl Syntax {
let depth = layer.depth + 1;
// TODO: can't inline this since matches borrows self.layers
for (config, ranges) in injections {
- // Find an existing layer
- let layer = self
- .layers
- .iter_mut()
- .find(|(_, layer)| {
- layer.depth == depth && // TODO: track parent id instead
- layer.config.language == config.language && layer.ranges == ranges
+ let new_layer = LanguageLayer {
+ tree: None,
+ config,
+ depth,
+ ranges,
+ flags: LayerUpdateFlags::empty(),
+ };
+
+ // Find an identical existing layer
+ let layer = layers_table
+ .get(layers_hasher.hash_one(&new_layer), |&it| {
+ self.layers[it] == new_layer
})
- .map(|(id, _layer)| id);
+ .copied();
// ...or insert a new one.
- let layer_id = layer.unwrap_or_else(|| {
- self.layers.insert(LanguageLayer {
- tree: None,
- config,
- depth,
- ranges,
- // set the modified flag to ensure the layer is parsed
- flags: LayerUpdateFlags::empty(),
- })
- });
+ let layer_id = layer.unwrap_or_else(|| self.layers.insert(new_layer));
queue.push_back(layer_id);
}
@@ -1139,6 +1152,34 @@ pub struct LanguageLayer {
flags: LayerUpdateFlags,
}
+/// This PartialEq implementation only checks if that
+/// two layers are theoretically identical (meaning they highlight the same text range with the same language).
+/// It does not check whether the layers have the same internal treesitter
+/// state.
+impl PartialEq for LanguageLayer {
+ fn eq(&self, other: &Self) -> bool {
+ self.depth == other.depth
+ && self.config.language == other.config.language
+ && self.ranges == other.ranges
+ }
+}
+
+/// Hash implementation belongs to PartialEq implementation above.
+/// See its documentation for details.
+impl Hash for LanguageLayer {
+ fn hash<H: Hasher>(&self, state: &mut H) {
+ self.depth.hash(state);
+ // The transmute is necessary here because tree_sitter::Language does not derive Hash at the moment.
+ // However it does use #[repr] transparent so the transmute here is safe
+ // as `Language` (which `Grammar` is an alias for) is just a newtype wrapper around a (thin) pointer.
+ // This is also compatible with the PartialEq implementation of language
+ // as that is just a pointer comparison.
+ let language: *const () = unsafe { transmute(self.config.language) };
+ language.hash(state);
+ self.ranges.hash(state);
+ }
+}
+
impl LanguageLayer {
pub fn tree(&self) -> &Tree {
// TODO: no unwrap