diff options
Diffstat (limited to 'helix-term/src')
-rw-r--r-- | helix-term/src/ui/editor.rs | 55 |
1 files changed, 19 insertions, 36 deletions
diff --git a/helix-term/src/ui/editor.rs b/helix-term/src/ui/editor.rs index 4bdfd026..f59c158d 100644 --- a/helix-term/src/ui/editor.rs +++ b/helix-term/src/ui/editor.rs @@ -245,15 +245,10 @@ impl EditorView { acc.patch(style) }); - // TODO: we could render the text to a surface, then cache that, that - // way if only the selection/cursor changes we can copy from cache - // and paint the new cursor. - // We could keep a single resizable surface on the View for that. - - // iterate over range char by char for grapheme in RopeGraphemes::new(text) { let out_of_bounds = visual_x < view.first_col as u16 || visual_x >= viewport.width + view.first_col as u16; + if LineEnding::from_rope_slice(&grapheme).is_some() { if !out_of_bounds { // we still want to render an empty cell with the style @@ -272,42 +267,30 @@ impl EditorView { if line >= viewport.height { break 'outer; } - } else if grapheme == "\t" { - if out_of_bounds { - // if we're offscreen just keep going until we hit a new line - visual_x = visual_x.saturating_add(tab_width as u16); - continue; - } - - // we still want to render an empty cell with the style - surface.set_string( - viewport.x + visual_x - view.first_col as u16, - viewport.y + line, - &tab, - style, - ); - - visual_x = visual_x.saturating_add(tab_width as u16); } else { - // Cow will prevent allocations if span contained in a single slice - // which should really be the majority case let grapheme = Cow::from(grapheme); - let width = grapheme_width(&grapheme) as u16; - if out_of_bounds { + let (grapheme, width) = if grapheme == "\t" { + // make sure we display tab as appropriate amount of spaces + (tab.as_str(), tab_width) + } else { + // Cow will prevent allocations if span contained in a single slice + // which should really be the majority case + let width = grapheme_width(&grapheme); + (grapheme.as_ref(), width) + }; + + if !out_of_bounds { // if we're offscreen just keep going until we hit a new line - visual_x = visual_x.saturating_add(width); - continue; + surface.set_string( + viewport.x + visual_x - view.first_col as u16, + viewport.y + line, + grapheme, + style, + ); } - surface.set_string( - viewport.x + visual_x - view.first_col as u16, - viewport.y + line, - grapheme, - style, - ); - - visual_x += width; + visual_x = visual_x.saturating_add(width as u16); } } } |