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use crate::commands::{self, Command};
use helix_core::{hashmap, state};
use std::collections::HashMap;
// Kakoune-inspired:
// mode = {
// normal = {
// q = record_macro
// w = (next) word
// W = next WORD
// e = end of word
// E = end of WORD
// r =
// t = 'till char
// y = yank
// u = undo
// U = redo
// i = insert
// I = INSERT (start of line)
// o = open below (insert on new line below)
// O = open above (insert on new line above)
// p = paste (before cursor)
// P = PASTE (after cursor)
// ` =
// [ = select to text object start (alt = select whole object)
// ] = select to text object end
// { = extend to inner object start
// } = extend to inner object end
// a = append
// A = APPEND (end of line)
// s = split
// S = select
// d = delete()
// f = find_char()
// g = goto (gg, G, gc, gd, etc)
//
// h = move_char_left(n)
// j = move_line_down(n)
// k = move_line_up(n)
// l = move_char_right(n)
// : = command line
// ; = collapse selection to cursor
// " = use register
// ` = convert case? (to lower) (alt = swap case)
// ~ = convert to upper case
// . = repeat last command
// \ = disable hook?
// / = search
// > = indent
// < = deindent
// % = select whole buffer (in vim = jump to matching bracket)
// * = search pattern in selection
// ( = rotate main selection backward
// ) = rotate main selection forward
// - = trim selections? (alt = merge contiguous sel together)
// @ = convert tabs to spaces
// & = align cursor
// ? = extend to next given regex match (alt = to prev)
//
// in kakoune these are alt-h alt-l / gh gl
// select from curs to begin end / move curs to begin end
// 0 = start of line
// ^ = start of line (first non blank char)
// $ = end of line
//
// z = save selections
// Z = restore selections
// x = select line
// X = extend line
// c = change selected text
// C = copy selection?
// v = view menu (viewport manipulation)
// b = select to previous word start
// B = select to previous WORD start
//
//
//
//
//
//
// = = align?
// + =
// }
// }
#[cfg(feature = "term")]
pub use crossterm::event::{KeyCode, KeyEvent as Key, KeyModifiers as Modifiers};
// TODO: could be trie based
type Keymap = HashMap<Vec<Key>, Command>;
type Keymaps = HashMap<state::Mode, Keymap>;
pub fn default() -> Keymaps {
hashmap!(
state::Mode::Normal =>
hashmap!(
vec![Key {
code: KeyCode::Char('h'),
modifiers: Modifiers::NONE
}] => commands::move_char_left as Command,
vec![Key {
code: KeyCode::Char('j'),
modifiers: Modifiers::NONE
}] => commands::move_line_down as Command,
vec![Key {
code: KeyCode::Char('k'),
modifiers: Modifiers::NONE
}] => commands::move_line_up as Command,
vec![Key {
code: KeyCode::Char('0'),
modifiers: Modifiers::NONE
}] => commands::move_line_start as Command,
vec![Key {
code: KeyCode::Char('$'),
modifiers: Modifiers::NONE
}] => commands::move_line_end as Command,
vec![Key {
code: KeyCode::Char('l'),
modifiers: Modifiers::NONE
}] => commands::move_char_right as Command,
vec![Key {
code: KeyCode::Char('H'),
modifiers: Modifiers::SHIFT
}] => commands::extend_char_left as Command,
vec![Key {
code: KeyCode::Char('J'),
modifiers: Modifiers::SHIFT
}] => commands::extend_line_down as Command,
vec![Key {
code: KeyCode::Char('K'),
modifiers: Modifiers::SHIFT
}] => commands::extend_line_up as Command,
vec![Key {
code: KeyCode::Char('L'),
modifiers: Modifiers::SHIFT
}] => commands::extend_char_right as Command,
vec![Key {
code: KeyCode::Char('w'),
modifiers: Modifiers::NONE
}] => commands::move_next_word_start as Command,
vec![Key {
code: KeyCode::Char('b'),
modifiers: Modifiers::NONE
}] => commands::move_prev_word_start as Command,
vec![Key {
code: KeyCode::Char('e'),
modifiers: Modifiers::NONE
}] => commands::move_next_word_end as Command,
vec![Key {
code: KeyCode::Char('i'),
modifiers: Modifiers::NONE
}] => commands::insert_mode as Command,
vec![Key {
code: KeyCode::Char('I'),
modifiers: Modifiers::SHIFT,
}] => commands::prepend_to_line as Command,
vec![Key {
code: KeyCode::Char('a'),
modifiers: Modifiers::NONE
}] => commands::append_mode as Command,
vec![Key {
code: KeyCode::Char('A'),
modifiers: Modifiers::SHIFT,
}] => commands::append_to_line as Command,
vec![Key {
code: KeyCode::Char('o'),
modifiers: Modifiers::NONE
}] => commands::open_below as Command,
vec![Key {
code: KeyCode::Char('d'),
modifiers: Modifiers::NONE
}] => commands::delete_selection as Command,
vec![Key {
code: KeyCode::Char('c'),
modifiers: Modifiers::NONE
}] => commands::change_selection as Command,
vec![Key {
code: KeyCode::Char('s'),
modifiers: Modifiers::NONE
}] => commands::split_selection_on_newline as Command,
vec![Key {
code: KeyCode::Esc,
modifiers: Modifiers::NONE
}] => commands::normal_mode as Command,
)
)
}
|